July 2018: Part Two

Welcome to Part Two of July’s update! This update is focussed primarily on the art stuff that Jonas has been helping out with as well as a few other bits and pieces! As I mentioned last time Jonas jumped on board this month to help out. They immediately got stuck into making the game more…

July 2018: Part One

A lot of stuff happened in July that I’m going to do something crazy and spit this month’s update into two parts! Bonkers; I know. Let’s get stuck in! In the continued focus to move the game onto PC / Mac, I continued the change-over to using keyboard and mouse for the game. The designer tool has been…

June 2018

Welcome! There’s been a bunch of new art going into the game this month, and some very cool (I think) stuff been done for sharing and downloading creations. Let’s take a look! The Train Station has been made and put into the game. This was the first building made using a system I wanted to…

May 2018

Let’s get stuck in to what happened in May! I mentioned last month about making Wonderville more game-y and one of the changes that went in this month in line with this involved switching up how villagers unlock. Prior to last month I was moving towards having villagers present you with quests and storylines that…

April 2018

Sit down and grab a cup of your choice of beverage; this month’s a long post! After getting back from GDC and the successful publisher meetings I’d had, the next step to move things further with them was to provide a playable build. The first week or so was spent getting one ready. I focused…